update [Thu 25th Jan, 2024 03:30 GMT]:
This update is now live and full patch notes can be found in the original post below.
Original work [Wed 24th Jan, 2024 10:15 GMT]:
Nintendo is back with more updates for its slick squid shooter Splatoon 3. The latest patch brings the game up to version 3. 6.1.0 is available for download today.
While the focus this time around seems to be on multiplayer modes and weapon balancing, we’ll also be seeing changes made to Mincemeat Metalworks after the stage was removed from rotation earlier this week.
The full version of this patch notes was shared below Nintendo official support page We’ve compiled them for you to check out below.
Splatoon 3 Ver. 6.1.0 (January 24, 2024)
Changes to multiplayer
- Mincemeat Metalworks terrain has been changed in all modes.
- The specifications of some major weapons have been changed.
weapon Change details N-Zap ’85
N-Zap’89- Maximum damage increased from 28.0 to 30.0.
dynamo roller
gold dynamo roller- Expanded the angle that causes maximum damage when swinging sideways.
Fring the Roller - Expanded the angle that causes maximum damage when swinging sideways.
- Reduced the time it takes for ink to start recovering after shaking up and down by about 5/60 seconds.
ink brush
ink brush nouveau- Movement speed when painting while moving forward while holding down the ZR button has been increased by approximately 3%.
- Reduced ink consumption by approximately 7% when painting while moving forward while holding down the ZR button.
splat brella
solera brera- Ink consumption during shots has been reduced by approximately 13%.
undercover brella
Undercover Solera Brera- When the player presses the ZR button to fire, they will be able to jump higher than before.
squeezer
foil squeezer- Increased ink consumption for the first shot after pressing the ZR button by approximately 9%.
- Slightly reduced the number of droplets generated by shots when holding down the ZR button.
ballpoint pen splatter
ballpoint pen splatling nouveau- Slightly increased scattering of shots fired on land at longer flight distances.
Splatana stamper
Neo Splatana Stamper- Reduced the width of the droplets caused by Charge Slash by approximately 10%.
- The specifications of some special weapons have been changed.
special weapons Change details wave breaker - When placed, nearby enemies will be marked for a short period of time.
ink storm - Damage taken within the area of effect of your team’s Ink Storm will be healed faster even if you are not soaked in ink.
- The points required for some special weapons have been changed.
weapon in front rear Neo Spruce-O-Matic 180 170 Forge Splattershot Pro 210 200 luna blaster 180 170 Van Buszler 14 Mk I 200 190 zinc mini splatter ring 200 190 splatter shot
hero shot replica190 200 N-Zap ’85 190 200 trislocher nouveau 200 210 A large amount of editing is scattered 190 200
This update focuses on multiplayer adjustments. Regarding main weapons, we have made adjustments to make them easier to handle by taking advantage of their strengths, and we have also adjusted the performance of some weapons that can maintain the line of battle at long distances. We’ve made changes to special weapons that create new ways to use them and expand gameplay. The next update will be released at the end of this season. Ahead of the new season starting in March, the main focus will be on weapon balancing and adding features.
Bug fixes
Player control fixes
- Fixed an issue where, while charging the Fizzy Bomb, the number of charged explosions could show as increasing approximately 1/60 of a second faster than it actually increased.
- Fixed an issue where the jump animation could sometimes be skipped when launching Kraken Royale while the player is swimming in ink on a wall.
- Fixed an issue where the Rainmaker could become embedded in the wall if the player carrying the Rainmaker dipped into ink on the wall and the Rainmaker spattered.
Multiplayer fixes
- Fixed an issue in Bluefin Depot where players who activated a zip caster near a certain area of the elevator would clip into the terrain when returning to their original location after the effect ends.
- Fixed an issue where Tenta Missiles and Ink Storm could be cut off by elevators, metal bridges, etc. in Bluefin Depot.
- Fixed an issue in Bluefin Depot in Turf War and Rainmaker modes that allowed players to unintentionally reach high terrain when using Triple Splashdown in certain areas.
- Fixed an issue in Bluefin Depot where players could unintentionally land on certain terrain in all modes except Tower Control.
- Fixed an issue where players were able to get inside certain terrain in Bluefin Depot in Tower Control mode.
- Fixed an issue where certain walls near the center of the stage would not be inked correctly in Bluefin Depot in Tower Control mode.
- Fixed an issue in Bluefin Depot in Rainmaker mode where players were unable to swim even though certain areas appeared to be inked.
Salmon run fix
- Fixed an issue where when replaying a job scenario recorded in a previous version, a different King Salmon would appear than the one that originally appeared.
- Fixed an issue where players could sometimes be unable to splat the boss salmon with a charge swipe using the Grizzco Splatana if another player in the Worker had a Splatana Stamper or a Splatana Wiper.
- Fixed an issue with spawn grounds where players would be slowed down when on top of certain terrain.
Other fixes
- Fixed an issue where the name of the selected weapon would not display correctly when weapon icons were arranged in a certain order on the locker editing screen.
Have you tried this new update yet? Let us know what you think in the comments.