Elden Ring Patch Notes Version – Version 1.12
Target Platform
PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam
new function
- Add Support Shadow of the Eldtree DLC.
- Five new hairstyles have been added to the game, which can be selected during character creation, using the Cloudy Mirror Stand, or Renara’s regeneration ability.
- Added “Map Function Menu” to the map menu.
- New Summon Pool features:
- Your active summoning pool now carries over into NG+.
- Newly added Map Features menu now allows you to enable/disable separate summon pools.
– If you select “Include distant areas” when using the Small Golden Statue, the summoning pool in Mogwyn’s Palace will not be selected for summoning even if it is activated.
– If you are inside Mogwyn Palace, selecting “Nearby Only” when using the Small Golden Statue will allow you to summon it in that area.
New inventory features:
- Newly acquired items will be marked with an exclamation mark.
- A new tab called “Recent Items” has been added to view your recently acquired items.
- Display settings can be found in the System menu[表示]You can change it from the tab.
- Added a new feature to summon a ghost horse during the Elden Beast boss fight.
- Added a new feature to the Coliseum: crafted consumables used during battle will be replenished at the end of the session.
- Arabic language support was added.
New Features Exclusive to Steam
- New keyboard/mouse setup:
- Added “Lock-on Change Threshold” setting for mouse controls.
- Added a setting to change cursor movement behavior in the Map Menu.
- Added a key binding for opening the map to the Key Settings menu.
PvP-specific balancing
The adjustments in this section do not affect single player or co-op play.
Weapon Tuning
- After being affected by the insanity or sleep status effects, the accumulation of status effects is stopped for a short period of time.
- Increased poise damage for some attacks against other players with the following weapon types:
- Great Sword / Giant Sword / Curved Great Sword / Great Axe / Hammer / Flail / Great Hammer / Giant Weapon / Great Spear / Halberd
- Adjusted the force damage of some dual-wield attacks against other players with the following weapon types:
- Great Sword / Axe / Great Axe / Hammer / Great Hammer / Halberd / Reaper
- Increased poise damage dealt to other players by dual-wielding attacks with the following weapon types:
- Axe / Hammer / Halberd / Reaper
- Increased axe damage to other players
- Reduced dual-wield damage against other players for all weapon types.
- Reduced pause damage for some attacks against other players with the following weapon types:
- Dagger / Straight Sword / Thrust Sword / Heavy Thrust Sword / Curved Sword / Katana / Dual Swords / Axe / Spear / Grim Reaper / Whip / Fist / Claw
- Reduced the poise value of some attack animations against other players for the following weapon types:
- Great Sword / Giant Sword / Curved Great Sword / Great Axe / Hammer / Flail / Great Hammer / Giant Weapon / Great Spear / Halberd
- Reduced the damage of some attacks done by the Heavy Thrust Sword weapon archetype against other players.
- Reduced dual-wield damage against other players for the following weapon archetypes:
- Reduced damage animations for the following weapon types when another player is stunned by a heavy two-handed running attack:
- Reduces the effects of Baldakin’s Blessing and Brilliant Baldakin’s Blessing, and increases health and physical damage immunity in PvP.
Skill Adjustments
Spin Slash
Damage reduced.
Flame Strike
Damage reduced.
Arrows
Damage and Poise Damage reduced.
Cursed Blood Slash
Damage reduced.
Temporary Moonlight
Damage reduced.
Lightning Storm
Poise damage reduced.
Call of the Spear Ritual
Poise damage reduced.
Ancient Thunder Spear
Damage reduced.
Ladhan Rain
Damage and Poise Damage reduced.
Spinning Weapons
Reduced movement of damage animations when stunning other players.
Spell Tuning
Black Flame Protection
Reduced physical block rate.
Beast Sling
Poise damage reduced.
Overall balance adjustments
The tweaks in this section affect both the PvE and PvP aspects of the game.
- Adjusted turning speed when using dual-wielding heavy swords.
- Increased the agility scaling when assigning Ashes of War to its corresponding weapon affinity.
- Stamina consumption increases when guarding against attacks from the following weapon types:
- Great Sword / Curved Great Sword / Great Axe / Great Hammer
- Increased some attack speed for the following weapon archetypes:
- Axe / Great Axe / Hammer / Flail / Reaper
- Increased charge attack damage for the following weapon archetypes:
- Axe / Great Axe / Some Giant Weapons
- Increased turn speed for Reaper weapon archetype basic attacks.
- Increased damage for Whip weapon types, except for the Urumi Whip.
- Increased combo attack speed for the following weapon archetypes:
- Increased poise damage for Torch weapon types.
- Increased the duration of the Great Rune of Morg, which increases attack power when a bleeding status effect is triggered by a nearby summoned spirit.
- Reduced the healing reduction from Crimson Tears Flasks and increased the healing effect on attack when using Marenia’s Great Rune.
- Increased the attack power of arrows, large arrows, bolts, and large bolts that can be created through item crafting.
- Reduced turn speed for dual wield weapons for the following weapon archetypes:
- Decreased the rate at which poise is generated during some attacks for the following weapon types:
- Large spear / Halberd spear
- Reduced the effect of increasing the power of Terra Magica spells.
- Reduced the duration of Cerulean Hidden Tear.
Weapon Adjustment
Troll Knight’s Sword
Increased damage.
Zamor Curved Sword
Increased damage.
Increased the travel distance of some attacks.
Fork axe
Increased damage.
Ripple Blade
Reduced the stat stack buff that scales with Arcane attribute.
Snake Hunter
Increased crouching attack speed.
Ripple Crescent Halberd
Reduced the stat stack buff that scales with Arcane attribute.
Albino Urick Staff
Increased attribute scaling.
Gelmir Glintstone’s Staff
Increased attribute scaling.
Prince of Death’s Staff
Increased attribute scaling.
Golden Order Seal
Increased attribute scaling.
Clawmark Seal
Increased attribute scaling.
Dragon Communion Seal
Increased attribute scaling.
Skill Adjustments
kick
Increased durability when using this skill.
Spin Slash
Reduced the amount of stat increase to weapons when using this skill.
Storm Assault
Decreased poise generation speed.
Stormcaller
Decreased poise generation speed.
Storm Stomp
Decreased poise generation speed.
Glint Blade Phalanx
Poise damage reduced.
Loretta’s Slash
Decreased poise generation speed.
Bloody Slash
Decreased poise generation speed.
Strong shot
Increased the speed of some attacks.
Sky Shot
Increased speed of consecutive attacks.
Enchant Shot
Increased the speed of some attacks.
Parry
Increased the speed at which parry hitboxes are generated.
Storm Wall
Increased the speed at which parry hitboxes are generated.
Topus Barrier
Increased the speed at which parry hitboxes are generated.
Buckler Parry
Added attack recovery time after using this skill.
Taker’s Flame
Reduced fire poise damage.
Removed the fire knockdown effect.
Moonlight Great Sword
Poise damage from powerful attacks and charged attacks has been increased, but the poise damage from spawned magic waves has been reduced.
Thundercloud Form
Poise damage reduced.
Magma Shower
Decreased poise generation speed.
Thunderstorm
Damage reduced.
Bubble Shower
Damage and Poise Damage reduced.
I command you, kneel!
Increased the poise value of the active portion of the skill.
Decreased poise generation speed.
Blood Boon Ritual
Reduced the stat buildup generated.
Loretta’s Slash
Decreased poise generation speed.
Please bear witness!
Increased damage and poise damage.
Contagious Anger
The amount of attack power generated by this skill has been reduced.
Bug Fixes
- Added skill FP cost information to the “Ashes of War” display information in the inventory menu.
- Reduced the time before some gestures can be cancelled by rolling.
- Adjusted input speed in some menus, such as the dialogue menu, to prevent them from being accidentally skipped.
- Fixed a bug that caused damage to the player and friendly summons when using the “Last Rites” skill under certain circumstances.
- Fixed a bug that caused higher than expected health damage to occur when performing a left hand attack with the Thrust Sword.
- Fixed a bug with the Spinning Slash skill generating poise when used in conjunction with Twin Blades.
- Fixed a bug where Poise was not being applied when using the Queen’s Black Flame skill.
- Fixed a bug that caused some weapon attributes to not work properly against mounted enemies.
- Fixed a bug where using the Spin Strike skill while under the effects of the Bloodflame Blade skill would cause bleeding to accumulate even if the attack didn’t hit an enemy.
- Fixed a bug that caused some skills to not execute correctly when performing certain actions.
- Fixed a bug that caused some spells to behave unexpectedly when cast in rapid succession.
- Fixed a bug that caused Spectral Steed to not trigger Death Fall under certain circumstances.
- Fixed a bug that could cause players to become unable to be attacked by other players under certain circumstances in multiplayer.
- Fixed a bug that allowed critical hits on players during certain death animations in the Coliseum.
- Fixed a bug that caused the Mimic’s Veil effect to not be properly applied to other players under certain circumstances.
- Fixed a bug where, under certain circumstances, other players summoned as Hunters would return immediately after being summoned.
- Fixed a bug in multiplayer where some spirits could remain locked on even after they had disappeared.
- Improved multiplayer stability in certain situations
- Fixed a bug that could cause certain maps to render differently than expected under certain circumstances.
- Fixed a bug that caused damage for some equipped weapons to be displayed incorrectly in various menus.
- Fixed a bug that prevented Grace’s sites from being marked in the map menu under certain circumstances.
- Fixed a bug that could cause item names and cursors to appear incorrectly in inventory menus under certain circumstances.
- Fixed a bug that caused event actions to be available when in the map menu.
- Fixed a bug in the map menu that caused certain terrains to appear differently than their actual terrain.
Steam only adjustment
- The default layout of “Key Settings” in “Keyboard and Mouse Settings” in the system menu has been changed.
Note: If you created your save data before this update, your layout will not be affected.
Fixed a bug that could cause the mouse cursor to flash in the title menu, causing the game to become unstable under certain circumstances.
Fixed a bug that caused right-clicking during the tutorial to show a submenu with no items.
The version number for this update, displayed in the bottom right corner of the title screen, will be as follows:
App version 1.12
Regulations Ver.1.12.1
Online play requires players to apply this update.
We will continue to provide updates so that you can continue to enjoy the game. Elden Ring More comfortable.
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