Cyberpunk 2077 Venue Night CityA fictional California metropolis, it was meant to represent the end of the excesses of American capitalism, where corporations rule everything and people have no choice but to turn to crime to get ahead. And society is the only solace they have, because the system doesn’t help them. But developer CD Projekt RED felt that a near-future dystopia setting wasn’t enough, and so they went with the codename ” Orion.
The studio is AnsweRED Podcast (thank you, Rock Paper Shotgun) publishes interviews with developers from its studios around the world, with the latest interview featuring Pavel Sasko, Associate Director of Development for the upcoming game. cyber punk The game is currently in development at CDPR’s new Boston studio. Cyberpunk 2077 The game is meant to depict a dystopian future for America, and having become a frequent visitor to the city in the years since the game’s 2020 release, he felt it didn’t focus enough on certain themes.
“I think in some places we didn’t push the envelope enough,” Sasco said, “for example, when you look at the homeless issue, I think we didn’t push the envelope enough. ’77“We thought it was dystopia, but we were just scratching the surface.”
read more: Phantom LibertyThe new ending of Cyberpunk 2077
Dan Hernberg, Executive Producer cyber punk Sequel, joked 2077 The team thought “one homeless person in a tent somewhere” was enough, but Americans told them they needed “an entire city” of homeless people in Night City to capture the homeless crisis in their country. Sasko says living in America has given him a better perspective on how pervasive the issue is.
“We were thinking, ‘Oh, yeah, we’re becoming edgy with all that stuff,'” Sasco said. “And I thought, ‘Walking to the train every day is even edgier sometimes.’
meanwhile cyber punkIt’s one thing to portray a structural problem like homelessness, but Sasco Orion In America, it helps capture the less dramatic contradictions. 2077The manhole covers are not those seen in Germany. What you’ll find in American cities.
“When you go to America, you see where things like fire hydrants are located and what they look like,” Sasko says, “the location of streetlights. Trash cans are in front of the houses, right on the street. You don’t see that in Poland or almost anywhere in Europe. It’s very subtle.” […] Our curbs on our roads are different, all our signs are different colors. Everything is slightly different, and it doesn’t take away from the immersion, but it’s the little things that make you think, ‘Well, maybe this wasn’t made by someone who lives here or who fully understands American culture.'”
Post-release patches and Phantom Liberty The expansion work was completed for the first time in 10 years. No one from CD Projekt RED is working on it Cyberpunk 2077in spite of Bad launch And the studio that caused so much controversy was Changed the flow of the game and it is It made $750 million..
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