Following last month’s confirmation that plans for a sequel to Ubisoft’s delightful open-world epic Immortals: Fenyx Rising had been canceled, a follow-up that would combine elements of Elden Ring and The Wind Waker would be a stark departure from the original.
As Reported by Axios, according to two sources familiar with the development of Immortals 2, work on the project (codenamed Oxygen) began in 2021. It was quite a departure from the 2020 original, ditching the game’s Greek mythology focus in favor of a setting inspired by Polynesian culture in Hawaii. – As we’ve heard before. According to Axios, other planned changes include more realistic graphics for his style, removal of the narrator from the first game, less emphasis on puzzle solving, and adding story with player choice.
In addition, Immortals 2 aims to shake up Ubisoft’s familiar open-world format, with Elden Ring, where players must figure out their own way in exchange for excessive quest markers and guidance. reportedly endorsing a setting inspired by Track animals, navigate the stars, and ride the wind to sail and explore fictional islands inspired by New Zealand, Tahiti, Easter Island, Hawaii and more.
Axios sources say players will once again be able to choose their gender and control a heavily customizable protagonist, but this time they will have to impress the Polynesian gods, giving them the power of elementals and shapeshifting. Not only that, but they also need to be given new tattoos based on their chosen story direction. . Additionally, it is claimed that the player’s actions affect the land around them.
In other words, “Immortals 2” is a significantly more ambitious game than its predecessor, and it was such a big change that Ubisoft is reportedly considering rebranding it as the original game. According to Axios, Ubisoft’s Quebec studio team (working with Polynesian consultants) had assembled several hours of playable time in an internal demo by this spring, but ultimately Ubisoft decided against cost concerns. He chose to back out, a decision that reportedly took the team by surprise.
When Ubisoft confirmed in July that it had canceled the project, it said the move was the result of “redirecting and reassigning some creative teams and resources within the Quebec studio to other unannounced projects.” Ta. “The expertise and technology developed by these teams will play a role in facilitating the development of significant projects focused on our largest brands,” he added. Of course, Ubisoft has made no secret of the fact that it’s going all out on its biggest titles, especially Assassin’s Creed, despite its recent financial troubles.
The next big release will be Assassin’s Creed Mirage in October, and the highly anticipated open-world Star Wars game Outlaws is due in 2024.