destiny 2
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We’re heading towards the end of Destiny 2. Well, not really.But the first end 10 years Destiny 2’s story, a journeyer’s story of light and darkness, is the driving force behind the entire series. And now, it’s time to think a little before “The Final Shape.”
This article was inspired by two posts I saw circulating. the person who said Savathun is a better villain than The Witness; The second I remembered how strange it was that when the great fleet of pyramid ships arrived, they were…empty.
I said that I believed this was a turning point for the game, and I think that’s really true. It felt like a pivotal moment where Destiny suddenly wasn’t as big as it needed to be. That there were no entirely new enemy races pouring out of those ships when the time came to reveal their contents. They were rife with sworn enemies, and there was only one lanky guy I’d never seen before.
This “empty” idea worked for a while. I didn’t think much of the discovery of the first pyramid buried beneath the moon, as it seemed like something that had clearly been abandoned for a long time. very A cool moment when you see it for the first time. Then, in Destiny 2’s “Season of Medals,” a little dot appeared on our radar indicating that a pyramid activated during the Red War campaign was headed our way, and the hype built. And in the season of arrivals they arrived. Nothing came out of the pyramid, but it did create a vacuum in some of the planets and moons. This seemed like a big deal.
arrival
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But after that…nothing. Over time, over the next few expansions and seasons, we gradually learned that a pyramid is just a pyramid. Like travelers, they are paracausal objects, just objects. Some of them include his one disciple, like L’Arc, but he learns that to earn the status of a true disciple, he must be the last survivor of his kind. When you think about it, you don’t really have much say in L’Arc’s race. Ultimately, we believe that the Witness, the being that controls all these paracausal pyramids, is also, in a sense, the sole survivor of its race, embodying an entire civilization in one being. I learned that.
If you ask me, this is…very lame. And the fact that Pyramid’s arrival was not accompanied by a new system-invading force was a bad decision and poor use of resources. By Beyond the Light, Fate Desperately While not uncommon in other long-running games, it required the introduction of a truly new enemy race. We got Taken, which was a reskin of an old enemy with new abilities, Scorn, and a modified Fallen. But nothing came of those pyramids, an event that has been exaggerated for years.
This goes back to the long-rumored arrival of “veil.” This was supposed to be the name of the enemy race, but as we’ve just seen, it transforms into Veil, Lightfall’s big tadpole MacGuffin, and immediately helps beam us through the Traveler Portal. It’s not exactly the same thing.
The problem is that it feels like the pieces are already in place. At this point, we’ve gotten a lot of enemies that totally feel like they could all be part of the “pyramid race,” but instead, they’ve slowly become a little bit more powerful over his two-plus years. They are coming out one by one. Witch Queen’s raid boss definitely features a unique enemy model: L’Arc. Tormentor appeared in Lightfall, and Super Tormentor appeared in Netherek. In the meantime we got the Pyramid Mechanic Shield for the Cabal. And now, in Final Shape, we have Subjugator, a mini-Lark with Strand or Stasis powers, somewhat similar to Captain Scorn.
subjugator
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This adds up to probably at least a third of all units needed for a full race, but these are units that have been crawling towards release and will definitely not be ready for the invasion upon arrival. It was. For example, Scorn and Cabal have a total of 8 types of enemies. So maybe 3 or 4?
I think all of this plays into why Destiny 2’s finale feels so empty. We are not fighting a war against anything other than the unfaithful versions of the Hive, Vex, Scorn, and Taken, controlled by The Witness and his servants. And they’re right, The Witness is a much less fleshed-out villain than almost all of his predecessors. Especially Savathun, but also Kalus, Eramis, Riven, Oryx, and even Shivu Arath, who I’ve never actually seen. How are we really supposed to care about this conflict over something that probably has a dozen lines throughout this series? it doesn’t work.
My biggest hope for Destiny 2 after The Final Shape is that in 10 years, we’ll be able to fight completely new enemy races instead of enemies built on old races. Them In 10 years. Whether we end this enemy race type of L’Arc or any other race, we are long gone. And the fact that this race is over, do not have “There Will Be” was a turning point that moved the game’s story for the worse.
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