During a panel discussion at the CEDEC Awards in Japan, Pokémon Scarlet and Violet developers Game Freak unveiled early concept art from their latest mainline entry, showcasing the team’s early approach to the project’s visuals. Did.
as relayed by CelebiGame Freak’s Joe Merrick said the game’s backgrounds and environments are more realistic than in previous games (Sword and Shield), while the Pokémon and human characters have a more stylish look.
It’s certainly a fascinating glimpse of what the team had in store for Scarlett and Violet in the first place, and I have to admit it looks quite beautiful, in fact.the original source was game watch not delving into the concept too much In many ways (and the limitations of the translation tools at hand), it’s probably safe to assume that Game Freak implemented the “realistic and sculpted” approach into the final product.
The execution is certainly up for debate, but you can certainly tell that the environment is supposed to look more realistic when compared to the characters. The trees and buildings are drawn with realistic proportions, but the character models have a unique “cartoon” look. The final game also has quite a lot of grassy areas. Much better than previous entries in the series.
However, it should be emphasized that the images shown here are early concept art and do not represent the final approach Game Freak took during the full production of the game. Scarlett and Violet’s visuals, like all concept art, have come under a lot of scrutiny since their release, but it’s important not to look at this piece of art as “what could be.”
It’s worth checking out the original article itself, if you can use an automatic translation tool. There are many other interesting topics such as how the Terrastalized Pokémon were created, how certain visual effects were achieved, and more.