James Lambert has spent years building something that has no real reason to exist. Portal It runs on Nintendo 64. It’s also an actual, blue and orange oval shape, viewed from the side, rather than a 2D version. Portal experience. And now he has his next “first slice.” portal 64 It is ready for those who want to try it. It’s out of beta and free.
“First Slice” means the original game’s 13 test chambers have been completed. Lambert intends to reach all 19 of his original rooms. At PC Gamer, First time seeing this projecthints that Lambert may also be looking to get an additional 14 levels exclusive to Xbox Live. Portal: Still image alive.
So why is Lambert doing this for free? Lambert uses an AI-trained version of Cave Johnson’s voice to answer that question at the beginning of his announcement video. It says, “This is Aperture Science. We don’t ask why, we ask why not.”
Lambert’s video details how he got it Portal Looks great on N64. For example, polygonal parts had to be completely rebuilt so that guns could react to gunshots, disappear when brought close to a wall instead of sticking into them, and ultimately reflect ambient lighting. It took some work to perfect the portal, and more to smooth out the “portal effect” in which you see yourself.
To try it out, you’ll need a copy of Portal On a PC (Windows). Get the “portal_pak_000.vpk” file from within your game’s folder and load it. Lambert’s custom patcherThis will return a file that can be loaded into almost any N64 emulator.Not all emulators can provide full functionality Portal Experience by default.i had more luck Ares than project 64for example.
How does it work? It’s like the best game I’ve played on Nintendo’s early 3D consoles.It will help you a lot to prove it Portal Regardless of how great your walls can be, this is a great game with killer mechanics. But the game is also a strong candidate for this kind of treatment. The sterile gray orthogonal walls of the Aperture test chamber blend well with the N64’s relatively limited textured memory and harsh geometry.
Lambert is Patreon currently in operation, the support will do some things for him. This allows him to pay video editors for his YouTube presentations and regular updates, as well as pay his graphics artists to polish the work he’s done himself on the games. You may even be able to work full-time. portal 64 and other N64 related projects.
His fans are already showing their appreciation. One of them, “Lucas Dash”, game box and cartridge. Another “Bloody Kieren” is Portal 64-Themed N64 consoles and controllers. These people are putting serious energy into imagining the world Valve has created. Portal It has probably fundamentally restructured our timeline in a completely different way. And I respect that.