BioWare veteran Mac Walters announced his departure from the studio in January after 19 years with the company. Walters worked as his director on the original Mass Effect: Legendary Edition project, editing the original Mass Effect trilogy before retiring, and the success of its release makes it well-deserved for the release. I felt that it was.
In an interview with minmax (thank you, pc gamer), Walters explained his reasons for leaving BioWare, saying that Legendary Edition was “a very successful project in the sense that the team was healthy, we got along really well, and of course it was successful both critically and financially.” It was also a success.” “I felt like this was a payback for everything I’d done with Mass Effect. I don’t want to do any more Mass Effect after this. Why tempt fate?”
And while it’s time to move on from Mass Effect, Walters isn’t finished with his sci-fi story just yet. He recently cloak of leadership In a new studio called untold world. Details about the studio’s debut project are scant, other than that it’s a “near-future action-adventure game set in a breathtaking world full of mystery and exploration.”