Xbox ran five different game features during Thursday’s Developer Direct, but the most positive discussions seemed to be for Hellblade 2 and Indiana Jones and the Great Circle. However, Avowed, the new RPG from Fallout New Vegas/The Outer Worlds developer Obsidian, is quite divisive.
I’ve seen a lot of people, especially a lot of Xbox fans, say that Avowed looks similar. wonderful And they were really impressed with the showcase.But I realized that I was doing Ryan Gosling Awards Show Meme FaceI’m not really sure what others saw here.
There was something a little off about the overall presentation and gameplay look. In my first initial reaction, I said it looked like a VR game. First-person games usually look quite dated and are limited by the technology, but the novelty of VR itself should offset that. Professedly…not so. Since this is a normal his PC/console game, the effect is quite unpleasant.
The stylized colors look nice, but the combat itself looked very stiff in the demo. Additionally, on top of the VR effects, the FOV was too narrow, limiting the effective combat area, and something felt wrong.
that teeth First-person spellcasting and melee combat are difficult to make work effectively.we can’t see it all Often, or when you do, it’s in keeping with more traditional gunfights. But this battle here somehow looks more contrived than it did in Skyrim 13 years ago. I wasn’t expecting a game with that much scope and depth, but something about this game just didn’t sit right with me on an intuitive level.
Obsidian’s biggest strength, its RPG storytelling, also looked a little weird in this demo. Its animation is still very stiff, even stiffer than in Bethesda’s Starfield, which itself was criticized for being a bit clunky, as many games have moved towards full performance capture. Here, mostly just the mouth and eyebrows move like a doll. The dialogue itself and its presentation also didn’t seem to match what the characters were saying.
Some may interpret these complaints as just me hating low-budget games and what’s wrong with an industry that strives for AAA, ultra-budget perfection. But I can name a million AA or indie games that are fun or good-looking in many ways. Again, I’m sure no one was expecting Elder Scrolls 5.5 from this, but in many ways it’s not particularly appealing or hype-inducing, it’s stodgy, stilted, and outdated. I could feel it. At least for me.
This is not a judgment on the final product. Combat can be a lot of fun once you get your hands on it. This story goes far beyond the two minutes of dialogue we’ve seen of him so far. However, I would argue that this was kind of a weird presentation and he didn’t make a very good impression as one of Xbox’s most anticipated games. I’ll probably see what happens this year.
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